Ground rings scale on Dragons in Tactical Camera Radar will be shown during radar tutorial, even if the UI is set to be hidden Radar will show way points immediately after coming out of UIs, no longer requires player to move first.The PC version of this Software uses Origin Online Activation and Sony DADC Austria AGs Denuvo content protection technology.
Verified by User:Rose on 2018-03-25 Adding the commands to the Origin launch options does increase the displayed FPS count. Dragon Age: Inquisition Patch 6 Notes - last accessed on May 15, 2019 Dragon Age: Inquisition - Multiplayer-faq - Official Site For those suffering from low frames, a potential fix - GameFAQS Thatsnicesi comments on Dragon Age Inquisition mantle crash For those suffering from low frames, a potential fix - GameFAQS Archived Dragon Age: Inquisition Patch 2 Notes We have a patch for PC coming out today to address some of the issues players have been having. Heres a list of the upcoming changes: Release date: December 9, 2014 Singleplayer Fixed case where game would incorrectly think the player has more than one raceclassgender Fixed case where users who changed their voice off of default, would have their voice set back to default when interacting with Hawkes chargen settings. Increased duration that search highlights things, and added highlighted items to radar while they are highlighted. Fixed several conversation lines which would take a very long time to advance to the next line unless they were manually skipped. Fixed case where followers could float above the ground after extended periods of play PC Fixed some hitching in conversations. PC Pressing the interact key (default F) will take everything from containers. PC Improved push-to-talk functionality when using keyboard and mouse PC Added ability to rotate character models with the mouse in UIs that show character models PC Added an option to enable disable tactical camera on mouse wheel scroll out. PC Hiding the HUD on the PC will now hide all UI elements PC Fixed being able to drag abilities from a tree that was not selected onto the quickbar PC Fixed being able to toggle UI state for the tactical camera on the quickbar when the tactical camera is unusable PC Fixed case where clicking quickbar elements in Eyefinity would trigger attacks PC fixed case where extra mouse-up events were triggering in UIs PC Fixed issue where mouse-up events were missed when dragging off of UI elements and then releasing the mouse button PC Fixed loading Icon not animating while Mantle creates shaders during load screens. PC Fixed mouse cursor flashing while targeting AOEs PC Fixed situation that could result in a hang on the start menu. PC Fixed situation where war table could become non-interactive until users right clicked on it. Dragon Age Inquisition For Pc PS4 Improved ConversationPC Fixed situation which could cause mouse-look to snap to a facing rather than turning smoothly PC Holding right click and pressing the camera turn buttons in tactical camera will cause the cursor to strafe in the same manner the camera behaves outside tactical camera PC Made some changes that should improve Mantle performance PC quickbar indicator for pause state should no longer remain highlighted when game is not paused PS3 Increased number of save slots to 30 PS4 Improved conversation performance during fast install PS4 Increased number of save slots to 50 360 Fixed case where movies sometimes decoded incorrectly 360 Fixed Crash when selecting storage device when select storage device warning is present 360 Fixed the online connection error being displayed twice when attempting to login to Origin with no Xbox live connection. Assorted stability improvements Fixed crash that could occur after some conversations Certain boss creatures are now immune to Disruption Field Creatures in rag doll will now pause when the game is paused Fix to Spirit Blade so it longer triggers combos Fixed a couple focus abilities to be weapon agnostic Fixed a few DA Keep world state import reactivity checks. ![]() Fixed being unable to finish quest Safe Keeping if the user places key fragments in the forger, then leaves the zone without getting the finished key. Fixed camera shaking when making small camera adjustments during character creation Fixed case where blizzard would pause the game when it turns off Fixed case where controller rumble would get permanently disabled Fixed case where Imshael could end up in a location where players could not fight him. ![]() Fixed issue where user loses control of the party if he enters tactical camera at the same time as a cinematic triggers Fixed issue which could cause potion counts to be reset due to party member changes. Fixed issue which could result in an infinite Connecting to Dragon Age Servers on the main menu. Fixed issue which could result in the Radial menu not staying open Fixed issue which could result in the screen re-sizing UI to stop working until exiting and re-entering the screen re-sizing UI. Fixed scripted autosave in the western approach which was made which if loaded could result in certain NPCs to not show up until after leaving the area and coming back. Fixed situation where followers could get stuck while pathfinding to the player. Fixed some of the collectible books being non-interactive in Skyhold Fixed slot types on several crafted items Fixed some item names getting cut off in stores Fixed weapon type on several crafted weapon parts.
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